Charms, Seals, and Special Drops

Protect unusual item types before broad cleanup rules hide things you meant to inspect.

Make special items explicit

If your build cares about charms, seals, talisman pieces, or a specific unique, give those drops their own show or recolor rule. Do not rely on a broad rarity rule to catch every special case.

Keep build-defining uniques visible

A unique can be worth seeing even when most items of the same rarity are no longer interesting. Put specific unique rules above cleanup rules and give them a color you can recognize at a glance.

Be careful with broad rarity hiding

Hiding common, magic, rare, or legendary gear can be useful later, but it should come after rules that protect special item types, Greater Affix drops, and the slots your build is still improving.